Shot Breakdown:
1. Tree Snake Creature – Designed, modeled, rigged and shaded creature.

2. Tree on a Cliff – Designed, modeled and shaded tree on a cliff. Leaves and grass placed procedurally, textures hand painted. Rendered with RenderMan.

3. Machinerium Environment – Design from video game “Machinerium.” Modeled in Maya.

4. Closed Circuit – 2017 Short film. Wrote and directed film. Supervised team of 30 students during production and performed look development, technical supervision, and final rendering and compositing.

5. Witch House – Designed, modeled and shaded house. Render with Marmoset Toolbag.

6. Lydia – Designed, modeled, rigged, and shaded character. Hair and cloth created with Maya nDynamics. Rendered with RenderMan.