Tree on a Cliff

Work: Environments

I designed, modeled and shaded this environment.

  • Tree on a Cliff - Rendered Image
    Rendered Image
  • Concept Drawing
  • Tree on a Cliff - Wireframe
    Tree on a Cliff - Wireframe

Software: ZBrush, Maya, Substance Painter, RenderMan. The grass, leaves, and nest fibers were generated procedurally using different combinations of particles, nHair, Paint Effects, and MEL scripting.

Hit play to toggle through the 3D view. Left click to rotate, right click to transform, ctrl+ right click to zoom.